Milo Kiwi - grade conditions
For players up to Year 2 in October (these players can stay in this grade until the end of March) 
Grade Manager - Henk Stoffers Phone: 383 1888 Email: stoffelnz@ihug.net.nz
Coaches of teams in this grade should email their contact information to the Grade Manager so that he can be in contact with you during the season if needed. View and print score sheet for this grade here. For "plain page" printing, view instructions at base.
General:
Teams of up to 8 players. 12m-14m max. length pitches. Kookaburra Supa Soft ball in Junior size or Easton Incrediball to be used*. Hours of play - either Saturday 10.00 to 12.00 - note change from last season - (or Friday 5.30 to 7.30pm at Burnside). Two innings of 8 overs for each team in which two pairs of players bat in one innings only for four consecutive overs per match. There will be no boundaries excepting where the encroachment of another game or a natural boundary (stream etc) deems a boundary be needed. Note that there are three balls on the playing field. One is bowled by the bolwer while the other two each sit on top of a wide cone.

Fielding exclusion zone:
Fielding markers (ice cream container lids are fine) shall be placed 10m square of the stumps at both ends and on both sides with a further marker placed between each of these markers on each side. See graphic above. Excluding the bowler, fielders may only enter the exclusion zone after the ball has been played at, or if a wide or no ball, after the ball on the cone has been hit.
The exclusion zone exists to encourage quick singles and active fielding.
Batting:
Two innings of 8 overs each team. Eight batters are put in pairs numbered 1-4 by coach/captain. Each pair will bat together for 4 overs (24 balls with each batter to face 12 balls). When dismissed, batsman do not face the next delivery and always change ends at the completion of each over. The only penalty for being 'Out' is that batters swap ends (this does not apply to 'Run Out') and the bowling team receive 3 bonus runs.
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Kiwi bats (yellow plastic) are only to be used in this grade. No wooden bats.
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Players can be "Out": bowled, caught, stumped, run out and hit wicket. There is no LBW.
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If a team has less than 8 players it is at the discretion of the opposition as to which players face additional overs.
Wides & No Balls:
At the batters end there will be two plastic cones placed in parallel to the stumps, 120 cms from the middle stumps. Any ball that passes outside this area shall be deemed a 'wide'. (See Diagram). Wides are unhit balls bowled outside the wide cones.
Wide cones exist to create more balls in play for batsman and fielders.
A No Ball will be called if ...
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the ball bounces three or more times or rolls on the pitch before reaching the batsman's popping crease.(Bowlers can bowl from a shorter distance and bowl up to 3 balls underarm - one bounce - if required).
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if the delivery would have passed over the waist on the full at normal batting stance.
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if the delivery would have passed over the shoulder at normal batting stance.
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if players (not the bowler) encroach into the fielding exclusion zone before the ball is hit.
Free Hits
If a 'wide' or non hit 'no ball' is bowled then the batter receives a 'Free Hit' off the batting tee (see diagram). Right hand batsmen must hit off the right batting tee and left hand batsmen off the left batting tee. A batsman only gets one swing at a free hit. The ball must be hit forward of the wicket on the off-side. The fielding side must remain out of the exclusion zone until the ball is hit off the tee. If a batsman hits a delivery that would have been a 'wide' they score runs made from that shot and forfeit their 'Free Hit'. The batter can only be 'Out' by run out from a 'Free Hit'.
Bowling:
Bowl from one end only. A bowler may not bowl two overs in a row. Where a team has 8 players, every bowler bowls 2 overs. If more than 8 players are used, each bowler bowls 1 over while some bowl 2 overs. If less than 8 players, each player bowls 2 overs while an extra over per bowler is bowled by bowlers chosen by the batting team. Max. 5 meter run up. Bowlers can bowl from a shorter distance & bowl up to 3 balls underarm - one bounce - if required. After each completed over, all fielders (including bowlers and wicket keeper) rotate one position. 'Wides' and 'No Balls' are not re-bowled.
Scoring:
Each team’s score starts at Zero. 3 runs are added to the bowling side for each dismissal obtained. No runs scored for wides or no balls other than the runs obtained from hitting off the cone.
Coaches are to ensure fielders are a safe distance from facing batsmen (and outside the fielding exclusion zone.)
*note - balls purchased before the Kookaburra specified balls may be used in the meantime.
Safety:
Draws
Draws will be published here on Tuesdays and in The Press and the Christchurch Star on Wednesdays.
Results & Points allocation:
Points for games will be: Two points for a win. One Point each for a tie or weather abandoned game. Points will accumulate from October to December to establish the pre Christmas winning team/s. Points will accumulate from February to March to establish the New Year winning team/s.
In heavy dew conditions: Prior to the toss, teams should consider having each team bat 10 overs each & then resuming respective innings in order that similar conditions exist for each team. (Fast turnarounds needed where this occurs.)
School years - for each grade mean a player remains eligible for the WHOLE season in that grade if eligible for that grade in October.
Grade Objectives: Each grade is to provide players with a fun, fair & learning game with a connection to International cricket as close as the age group, player abilities & time allow.
MCC Laws of Cricket (here) apply unless otherwise stated. In all cases, the stated rules are to be applied. (Coaches seeking rule changes should provide their suggestions to the CJCA rather than litigate rule differences each week with their new opposition.)
Players: All players participating must be eligible or have written CJCA dispensation viewable to the opposition coach prior to play. Such a dispensation letter will be on CJCA letterhead and be signed by either the Grade Manager or the President of the CJCA. Note that while there are Girls Only grades, girls can play in any grades.
Player List Cards (supplied) are to be completed by the coach & handed to the opposition coach prior to the game.
Dress: Players are to dress in white or in Club / School colours as approved by the CJCA. (Club / School colours will be approved only where such colours will not obscure the ball in the colour of the bowler's clothing. ) Sun protective hats are desirable.
Gear: Each team is required to provide 3 stumps, 2 bails and a ball. This includes stumps suitable for artificial pitches if required or applicable.
Defaults: Teams with reduced numbers should still seek to play using opponent players to assist in the field. If even this is not possible and a team has to default, please advise Mike Fisher - Phone 363-5099; Email: mfisher@canterburycricket.org.nz as soon as possible.
Code of conduct: The code of conduct published here applies to all players, coaches, parents and others at all games
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